We are still alive
October 15th, 2022 by brotherhood
Please excuse the lack of monthly updates. Chris and I have been slogging away at the game for 10 hours a day, 7 days a week, but we are at the stage of development where we do not have much to show visually without spoiling the game (so to speak).

Chris has moved on to the cinematics, the deaths, and the story-related videos. He has completed all of the character designs and 3D high res models and is currently building the sets for the video production. I think you will be very impressed with our quality level, and it will really make the game POP!

Engine-wise, All puzzles are complete and playable, and I am now linking them all together in the game so that you can progress through each and actually experience the events in the correct order. I am halfway through this process, and the game feels great! I hope to wrap this up shortly. This means I can focus on polishing, sound effects, etc.

We are constantly making little improvements to the UI to make Bone Totem feel as slick as possible.

The diary content and over a thousand descriptions are already written and included in the game.

We have some exciting news to tell soon regarding the voice and script development - but we will keep that for a later update.

Feel free to come to say Hi to the fantastic crew on Discord; we post micro updates and chat daily.
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LATEST

Can you believe it’s already the end of 2022?

December 22nd, 2022

Exciting news to share about STASIS: BONE TOTEM Hello Adventurers, Our team has been joined by J. Barton Mitchell from Night Rocket Productions! He is an award-winning, veteran audio produc...

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