I sometimes take a break from vivisections, rotting corpses, and the cold hard floors of The Groomlake to indulge either my artistic, or game designer side. Here are a few examples of previous side projects I've done. My general rule is to not allow them more than 3 days, with the

I did an interview with Killer Bits the other day, and it has gone live on the intertubes.  This was my first 'spoken' interview, and I have to say that it was quite a surreal experience. It brought back memories of watching Cybernet as a young'n, and hearing developers and

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