Preventing Backtracking
BACKTRACKING Back in the early days of Adventure Games, backtracking was almost seen as a design feature. Trekking through the forest, back through previously visited areas to get to a previously visited destination to do something you couldn't do before because you didn't have a specific item-well that was par for the course. The main reason for backtracking is
Cross Collaboration Between Indies
In my opinion, one of the most important things in building a really strong IP is to ensure that you don't just focus on one aspect of it. . If STAR WARS just had the movies, it wouldn't have been anywhere close to embedding itself in the consciousness of the world. The fact that it expanded to toys,