Abandoned Tram Line
Happy New Year!
I hope that you guys had a fantastic break before the start of 2013.
2012 was a very difficult year for me, with quite a few personal ups and downs. Through it all tho, I had STASIS, and honestly, I think that its the beacon that kept me sane through a lot of it! I have grown so attached to this game, that Im hesitant to think of what my life will be like without it…but then again, there are always sequels… 😉
I have been doing quite a bit of work on the cinematics that link chapters together. One thing I loved about Starcraft, and pretty much the reason I played Blizzard Games was to watch the cinematic sequences in the campaigns. Now while I don’t think that I can match the brilliance of the Starcraft ones, I will be happy if I can give players that giddy feeling that an animated sequence instills in me!
The sequences will be short (I am after all just one guy!), but will hopefully provide a nice link between sections of the game. Something that Im also doing with them, is the areas that are shown in the sequences are going to be playable areas in the game-giving the animated parts a cool flourish, in that as a player you know yu will be able to explore those areas. This also ups the amount of detail needed in the levels, but more detail is never bad!
Here are 2 shots from a sequence I finished last night, involving an abandoned tram line. The trams ahead of you have all powered down, so you have to get out and walk along the tunnel, towards….well, you’ll just have to wait and see!
And here is the start of the level that this cinematic takes place in. Note, I only started this level last night, so its missing all of its cool stuff (flares, particles, colour correction, etc).
Hope you guys are going strong, and good luck for 2013!