One of the biggest obstacles I have encountered with creating an interesting adventure game, is something Im calling The Locked Door. The Locked Door is the predisposition to divide your game into a series of room, where the challenge comes down to getting through a door. The horrible thing is that

A new update of Visionaire is available. http://www.visionaire-studio.net/432/news/visionaire-projects/article/visionaire-3-6-released.html I cant stress how awesome this engine is. If you are developing an Adventure Game, look no further! Plus the developers are really active, and will add in any features you come up with. Get it while its hot! -Chris

Here is a shot of a part of the infirmary. Dont wanna give away to much.. ;) I also occasionally get an itch to do something else. I LOVE the Fallout series of games, and really was pretty disappointed that Fallout 3 was ditching the Isometric camera. I would have loved to see another Fallout

I was lucky enough to have a preview of STASIS in the IGM Magazine a few months ago. Here is a copy of the article. ;) A very big thanks to David Bruggink for the opportunity! IGM - Stasis Preview DOWNLOAD ME. http://www.indiegamemag.com Here is the unedited interview. Some info has changed since this,

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