“Daddy, please help us…”
I have updated the ABOUT page, with some different information about the direction of the story that STASIS is taking. For those who dont want to link around, here is the update:
Product Storage
No massive insite into the world of game-dev in this post, but I do have some candy for you. ;) The more observant will notice a few differences in this screenshot compared to others. The main one is the lack of Hyper Storage Device in the corner. I have streamlined the
Time lapse of a level being constructed.
As requested, here is a timelapse of a level being constructed in 3D. Its important to note that this is only about 2 hours of work, with a full level usually requiring around 12 hours-so we are at around 10% complete here. But this gives a pretty good idea about how
A few Consructs.
Hey Guys, Unfortunately I havent had a massive amount of time to work on STASIS this past week-but did take a moment to create some new CONSTRUCTS for the levels. These are essentially genertic building blocks, which I use to 'flesh out' the game levels. Most of these CONSTRUCTS are really
Train Crash
GAMESĀ AREN'TĀ FILMS. The past week has been VERY exciting for me. Ill admit, I was stuck. Call it writers block, artistic burnout, or just plain 'middle of the year' depression, but I found I was constantly circling the same areas of the game, affraid to move forward, because I knew that I