Chris O’Regan chats to  Chris and Nicholas Bischoff of Brotherhood Games about the design and development of their post-apocalyptic alternate reality adventure game, Beautiful Desolation. Come Listen here: The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made

By Patrick Klepek - care of READ THE ENTIRE ARTICLE HERE: Much of Beautiful Desolation was made amidst catastrophe. South Africa was in the grip of a water crisis, the result of multiple years without meaningful rainfall. People lined up with containers, hoping to walk away with anything. There was


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